Added a realistic tackling system where players can physically contest for the puck: - Player-player collisions trigger tackle calculations based on tackling vs balance attributes - Tackle success uses skill-based formula with configurable modifier - Successful tackles can steal puck or knock it loose (60% chance) - Cooldown system prevents rapid successive tackles (1s between attempts) - Tackled players experience significant momentum loss on successful tackles Also improved player movement physics: - Added smooth acceleration/deceleration with ease-out curves - Players now gradually build up speed (10 m/s²) and brake quickly (20 m/s²) - More realistic stopping behavior when reaching target positions 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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