Pierre Wessman 43ff271582 Add puck deceleration with drag and bounce reduction
Implemented ice friction physics for puck:
- Added PUCK_DRAG (200 px/s²) to simulate ice friction
- Reduced PUCK_BOUNCE from 1.0 to 0.6 for energy loss on collisions
- Puck now naturally decelerates when loose instead of bouncing forever

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
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