Implemented ice friction physics for puck: - Added PUCK_DRAG (200 px/s²) to simulate ice friction - Reduced PUCK_BOUNCE from 1.0 to 0.6 for energy loss on collisions - Puck now naturally decelerates when loose instead of bouncing forever 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
Description
No description provided
Languages
TypeScript
99.2%
HTML
0.8%