Pierre Wessman c749308b49 Refactor THREAT_DETECTION_RADIUS to NEAR_PLAYER_DETECTION_RADIUS for general use
- Renamed constant to reflect general-purpose nature (can be used by any behavior, not just puck carriers)
- Moved detection circle rendering from PuckCarrierBehavior to Player class
- Detection circle now renders for all players in DEBUG mode, not just puck carriers
- Updated all references and comments to use new naming

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-03 13:25:33 +02:00
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