// Rink dimensions (meters) export const RINK_LENGTH = 60; // meters export const RINK_WIDTH = 30; // meters // Scale factor: 1 meter = 10 pixels export const SCALE = 20; // Rink corner radius export const RINK_CORNER_RADIUS = 6; // meters // Zone lines (meters from center) export const BLUE_LINE_OFFSET = 9; // meters from center export const GOAL_LINE_OFFSET = 26; // meters from center // Goal dimensions export const GOAL_WIDTH = 1.8; // meters export const GOAL_DEPTH = 1.2; // meters // Colors export const COLOR_ICE = 0xf0f8ff; export const COLOR_BOARDS = 0x8b4513; export const COLOR_RED_LINE = 0xff0000; export const COLOR_BLUE_LINE = 0x0000ff; export const COLOR_GOAL_CREASE = 0x87ceeb; // Game settings export const FPS = 60; export const DEBUG = true; // Player constants export const PLAYER_RADIUS_GOALIE = 12; // pixels export const PLAYER_RADIUS_SKATER = 10; // pixels export const PLAYER_ROTATION_SPEED = 1; // radians per second export const SPEED_SCALE_FACTOR = 10; // speed attribute (0-100) / 10 = m/s export const GOAL_DECELERATION_RATE = 0.9; // Speed multiplier reduction after goal // Movement constants export const MOVEMENT_STOP_THRESHOLD = 0.1; // meters - stop moving when this close to target // Puck constants export const PUCK_PICKUP_RADIUS = 1.5; // meters export const PUCK_CARRY_DISTANCE = 1.0; // meters in front of player export const MAX_PUCK_VELOCITY = 50; // m/s export const SHOT_SPEED = 30; // m/s // Goal constants export const GOAL_POST_THICKNESS = 0.3; // meters export const GOAL_BAR_THICKNESS = 0.4; // meters // Rink visual constants export const FACEOFF_CIRCLE_RADIUS = 4.5; // meters export const CENTER_DOT_RADIUS = 5; // pixels // AI/Behavior constants export const SHOOTING_RANGE = 10; // meters - max distance to attempt shot export const SHOOTING_ANGLE_THRESHOLD = Math.PI / 4; // radians (45 degrees) export const GOALIE_RANGE = 3; // meters - how far goalie moves from center