claude settings

This commit is contained in:
Pierre Wessman 2025-10-02 12:59:53 +02:00
parent 549ac400e0
commit 3a48483973
3 changed files with 7 additions and 4 deletions

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run 'pnpm run build' and verify the build

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Commit this to git.
Finally do 'git push origin'

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{ {
"permissions": { "permissions": {
"allow": [ "allow": [
"Bash(find:*)", "Bash(git push:*)",
"Bash(cat:*)",
"Bash(pnpm run:*)", "Bash(pnpm run:*)",
"Bash(mkdir:*)", "Bash(git add:*)",
"Bash(git log:*)" "Bash(git commit -m \"$(cat <<''EOF''\nImplement collision avoidance for puck carrier with debug visualization\n\n- Add threat detection system that detects opponents within 3m radius\n- Puck carrier automatically evades when opponent is in path to goal\n- Evasion direction (left/right) persists while opponent in threat zone\n- Fix behavior tree instantiation to reuse trees per player\n- Add comprehensive debug visualization (magenta circle, threat indicators)\n- Fix DefensiveBehavior type errors (carrierTeam -> possession)\n\n🤖 Generated with [Claude Code](https://claude.com/claude-code)\n\nCo-Authored-By: Claude <noreply@anthropic.com>\nEOF\n)\")",
"Bash(git commit -m \"$(cat <<''EOF''\nAdd minimum speed requirement for tackle execution\n\n- Players must be moving at least 2 m/s to execute a tackle\n- Add TACKLE_MIN_SPEED constant (2 m/s) in constants.ts\n- Add Player.getCurrentSpeed() method to expose current speed\n- Check tackler speed in executeTackle() before attempting tackle\n- Log speed in tackle debug output for tuning\n\n🤖 Generated with [Claude Code](https://claude.com/claude-code)\n\nCo-Authored-By: Claude <noreply@anthropic.com>\nEOF\n)\")"
], ],
"deny": [], "deny": [],
"ask": [] "ask": []